diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/line.c | 25 | ||||
| -rw-r--r-- | examples/triangle.c | 2 | ||||
| -rw-r--r-- | examples/triangles.c | 38 |
3 files changed, 63 insertions, 2 deletions
diff --git a/examples/line.c b/examples/line.c new file mode 100644 index 0000000..31724a9 --- /dev/null +++ b/examples/line.c @@ -0,0 +1,25 @@ +#include <math.h> + +#include "../sponge.h" + +#define PI ((float)3.14159265358979323846) +#define SPEED (0.5f / 360.0f * 2 * PI) +static float angle = 0.0f; +#define MIN(x, y) ((x) < (y) ? (x) : (y)) + +void init() {} + +void draw_frame(sponge_Texture c) { + sponge_clear(c, 0xFF000000); + angle += SPEED; + + float x = sinf(angle); + float y = cosf(angle); + int32_t half = (int32_t)MIN(c.width, c.height) / 2; + + sponge_draw_line( + c, + half + (int32_t)( x * (float)half), half + (int32_t)( y * (float)half), + half + (int32_t)(-x * (float)half), half + (int32_t)(-y * (float)half), + 0xFFFF00FF); +} diff --git a/examples/triangle.c b/examples/triangle.c index 452dc94..a39ee1b 100644 --- a/examples/triangle.c +++ b/examples/triangle.c @@ -1,5 +1,3 @@ -#include <math.h> - #include "../sponge.h" #define SPEED (4) diff --git a/examples/triangles.c b/examples/triangles.c new file mode 100644 index 0000000..f995574 --- /dev/null +++ b/examples/triangles.c @@ -0,0 +1,38 @@ +#include "../sponge.h" + +#define SPEED_ABS (2) +#define GRID_SIZE (10) + + +static int32_t offset = 0; +static int32_t speed = SPEED_ABS; + +void init() {} + +void draw_frame(sponge_Texture c) { + sponge_clear(c, 0xFF000000); + offset += speed; + + if (offset > 30) { + speed = -SPEED_ABS; + } else if (offset < -30) { + speed = SPEED_ABS; + } + + int32_t offset_x = c.width / GRID_SIZE; + int32_t offset_y = c.height / GRID_SIZE; + + for (int i = 0; i < GRID_SIZE; i++) { + for (int j = 0; j < GRID_SIZE; j++) { + int32_t x = i * offset_x; + int32_t y = j * offset_y + offset; + + sponge_draw_triangle_col3( + c, + x, y + offset_y, + x + offset_x, y, + x + (offset_x / 4), y + (offset_y / 4), + 0xFFFF0000, 0xFF00FF00, 0xFF0000FF); + } + } +} |
