#include #include "../sponge.h" void init() {} void draw_frame(sponge_Texture c) { assert(c.width > 140 + 20); assert(c.height > 70 + 40); sponge_clear(c, 0xFF000000); sponge_draw_rect(c, 80, 70, 80 + 20, 70 + 40, 0xFFFF00FF); sponge_draw_rect(c, 140, 70, 140 + 20, 70 + 40, 0xFFFF00FF); }