diff options
| author | kkard2 <[email protected]> | 2025-09-09 19:01:33 +0200 |
|---|---|---|
| committer | kkard2 <[email protected]> | 2025-09-09 19:01:33 +0200 |
| commit | e47ed8959dd279df4524b69d3041af80a25bd66e (patch) | |
| tree | 74dffb9e9b96b93040c37e46f85e4046fbc8a8c7 /sponge.h | |
| parent | 8d463f89f1918b820ae3b0c2455ad9f27b6a8b27 (diff) | |
add line drawing, add triangles.c
Diffstat (limited to 'sponge.h')
| -rw-r--r-- | sponge.h | 29 |
1 files changed, 28 insertions, 1 deletions
@@ -19,8 +19,9 @@ float sponge_dot2(sponge_Vec2 v0, sponge_Vec2 v1); int sponge_canvas_valid (sponge_Texture c); void sponge_clear (sponge_Texture c, uint32_t color); void sponge_draw_rect (sponge_Texture c, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t color); +void sponge_draw_line (sponge_Texture c, int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color); void sponge_draw_texture (sponge_Texture c, uint32_t x0, uint32_t y0, sponge_Texture tex); -void sponge_draw_triangle_col (sponge_Texture c, int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color); +void sponge_draw_triangle_col (sponge_Texture c, int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color); void sponge_draw_triangle_col3( sponge_Texture c, int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color0, uint32_t color1, uint32_t color2); @@ -38,6 +39,7 @@ void sponge_draw_triangle_col3( #define SPONGE__CLAMP(val, min, max) ((val) < (min) ? (min) : ((val) > (max) ? (max) : (val))) #define SPONGE__MIN(x, y) ((x) < (y) ? (x) : (y)) #define SPONGE__MAX(x, y) ((x) > (y) ? (x) : (y)) +#define SPONGE__ABS(x) ((x) >= 0 ? (x) : -(x)) typedef struct { float a; @@ -170,6 +172,31 @@ void sponge_draw_rect(sponge_Texture c, uint32_t x0, uint32_t y0, uint32_t x1, u } } +void sponge_draw_line(sponge_Texture c, int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color) { + SPONGE_ASSERT(sponge_canvas_valid(c)); + + int32_t dx = x1 - x0; + dx = SPONGE__ABS(dx); + int32_t dy = y1 - y0; + dy = SPONGE__ABS(dy); + int32_t d = (2 * dy) - dx; + + int32_t sx = (x0 < x1) ? 1 : -1; + int32_t sy = (y0 < y1) ? 1 : -1; + int32_t err = dx - dy; + + while (1) { + if (x0 >= 0 && x0 < (int32_t)c.width && y0 >= 0 && y0 < (int32_t)c.height) + c.pixels[(y0 * c.stride) + x0] = color; + + if (x0 == x1 && y0 == y1) break; + + int32_t e2 = 2 * err; + if (e2 > -dy) { err -= dy; x0 += sx; } + if (e2 < dx) { err += dx; y0 += sy; } + } +} + void sponge_draw_texture(sponge_Texture c, uint32_t x0, uint32_t y0, sponge_Texture tex) { SPONGE_ASSERT(sponge_canvas_valid(c)); |
