summaryrefslogtreecommitdiff
path: root/platform_win32.c
blob: 1d7ff57b6f158fe9ef1d84e2b9b5461bfe84f34c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
#define UNICODE
#include <windows.h>
#include <assert.h>

#define SPONGE_IMPLEMENTATION
#include "sponge.h"

#include "example.h"

// TODO(kard): ofc some resizing stuff
#define DEFAULT_WIDTH 256
#define DEFAULT_HEIGHT 256

static size_t pixels_buffer_count;
static sponge_Texture canvas;
static BITMAPINFO bmi;

int update_canvas(sponge_Texture *canvas, uint32_t new_width, uint32_t new_height) {
    size_t new_count = new_width * new_height;
    if (new_count > pixels_buffer_count) {
        uint32_t *new_pixels_buffer = malloc(new_count * sizeof(uint32_t));
        if (!new_pixels_buffer)
            return 0;
        free(canvas->pixels);
        canvas->pixels = new_pixels_buffer;
        pixels_buffer_count = new_count;
    }
    canvas->width = new_width;
    canvas->height = new_height;
    canvas->stride = new_width; // TODO(kard): think about this if we want image to stay the same without redraw

    ZeroMemory(&bmi, sizeof(bmi));
    bmi.bmiHeader.biSize        = sizeof(BITMAPINFOHEADER);
    bmi.bmiHeader.biWidth       = new_width;
    bmi.bmiHeader.biHeight      = -(int32_t)new_height; // negative = top-down
    bmi.bmiHeader.biPlanes      = 1;
    bmi.bmiHeader.biBitCount    = 32;
    bmi.bmiHeader.biCompression = BI_RGB;
}

LRESULT WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
    switch (uMsg) {
        case WM_DESTROY: {
            PostQuitMessage(0);
            return 0;
        }
        case WM_SIZE: {
            uint32_t width = LOWORD(lParam);
            uint32_t height = HIWORD(lParam);
            // TODO(kard): handle properly? (what does that even mean)
            assert(update_canvas(&canvas, width, height));
        }
        default:
            return DefWindowProc(hwnd, uMsg, wParam, lParam);
    }
}

int WinMain(
    HINSTANCE hInstance,
    HINSTANCE hPrevInstance,
    LPSTR     lpCmdLine,
    int       nShowCmd
) {
    const wchar_t CLASS_NAME[]  = L"sponge";

    WNDCLASS wc = { 0 };

    wc.lpfnWndProc   = WindowProc;
    wc.hInstance     = hInstance;
    wc.lpszClassName = CLASS_NAME;

    RegisterClass(&wc);

    HWND hwnd = CreateWindowEx(
        0,
        CLASS_NAME,
        L"sponge",
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT, DEFAULT_WIDTH, DEFAULT_HEIGHT,
        NULL,
        NULL,
        hInstance,
        NULL
    );

    if (hwnd == NULL)
        return 1;

    update_canvas(&canvas, DEFAULT_WIDTH, DEFAULT_HEIGHT);

    ShowWindow(hwnd, nShowCmd);

    MSG msg = {0};
    BOOL running = TRUE;

    while (running) {
        while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
            if (msg.message == WM_QUIT) {
                running = FALSE;
                break;
            }

            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }

        if (!running) break;

        draw_frame(canvas);

        HDC hdc = GetDC(hwnd);
        StretchDIBits(
            hdc,
            // TODO(kard): check what happens if canvas is bigger than window (it shouldn't differ currently)
            0, 0, canvas.width, canvas.height, // dest rectangle
            0, 0, canvas.width, canvas.height, // src rectangle
            canvas.pixels,
            &bmi,
            DIB_RGB_COLORS,
            SRCCOPY
        );

        InvalidateRect(hwnd, NULL, FALSE);
        UpdateWindow(hwnd);

        // TODO(kard): proper frame limiting
        Sleep(16);
    }

    return (int) msg.wParam;
}